The development time of the project is unknown

BioShock Infinite (2013), the third and final first person shooter chapter of the acclaimed science fiction series, where the theme of the multiverse or the so-called parallel dimensions is addressed, is one of the best-selling video games of all times with well 11 million copies, while the overall sales with the previous titles until May 2019 record a index of over 33 million with a turnover produced among the highest in the sector and placing the Take Two Interactive company among the largest software houses in the world. It is also known that the company has recently launched a new development studio called Cloud Chamber with the task of working on the next one BioShock , a team in which Ken Levine does not appear in any way. The news dates back to December 2019, reported by Yahoo! Finance, but that the same American house has dusted off in presenting the financial reports a few days ago.

Mouths sewn on the name of the game, on the settings, on all those elements that would certainly make fans dream and want to see the protagonist, the detective Booker DeWitt, in action once again. Instead, it has been announced that the project “ will remain in development for the next few years “, those who do not know, we are left alone, therefore, that we wait patiently for further revelations or details that allow you to have at least an idea of ​​what the new BioShock can give to its public. The timing of making a video game and therefore their official presentation has now become a real question mark conditioned by several factors that are not always identifiable a priori , very often instead they happen in course of work. There is no shortage of examples lately for those who follow the game mode.

In the meantime, let's enjoy it for free or not, depending on whether you have a specific subscription, BioShock: The Collection for PlayStation 4 and Nintendo Switch platforms.


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